Win32 builds of the tools are provided on the /bin/ directory. Simply build LibXenoverse.lib and link it. You can also integrate LibXenoverse into your own applications if you wish to add support for these files on a custom game engine, previewer, plugin, etc. Supports both little endian (PC) and big endian (Xbox 360) files. Simple library to handle Dragon Ball Xenoverse's file formats. Dragon Ball Xenoverse Modding Tools and Library.